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  S32 Finals recap
Posted by: Caerbannog - 12-17-2012, 04:15 PM - Forum: Pro League Discussion - Replies (3)

So Season 32 is over. Check the forum for S33 info.

FTNguyen wins both the regular season (15-0, +122 K/D) and PRO League, 2-1 over Assassins.

Llamas win AML 2-0 over StarFire Elite.



PRO Final series scores:

Assassins def FTNguyen 7-5

FTNguyen def Assassins 3-2 OT

FTNguyen def Assassins 8-7 OT



Game 1 was handled previously so...

Game 2 Was a really slow, well played game. In the total of five deaths the total WR count was 0. Wasted Rockets 3. Assassins never used a sub. 9-Volt was 1-0 with 5 FR and the bot MVP.

The actual deciding kill was mAImER on develop.

The spec chat was totally lame. Mostly Doigs (definitely not Digs) debating something football related with Three.



Game 3 worked out like most series that have gone 3 games with 2 slow games to start. The first kill took a while, but then things got out of hand fast. Game 2 saw the first kill at 19 minutes. Game 3 had it at 5:53 with KN wasting 2 repels. Assassins would go on to push this up to a 3-0 lead by 15:29 while FTNguyen concentrated on wasting more repels. By 23:47 both develop and The Village Bike had died twice at a 4-2 score for Assassins. This was shortly after Legacy subbed in with 2 lives. By 26:16 the score was 6-3 for Assassins with TVB, KN and Legacy all last life and Maimer with 3. FTNguyen then got 3 kills straight to even it at 6-6 and 27:34. Plenty of time left. The game slowed down, as they tend to, and the next kill was mAImER by Jake at 40:54 for a winning 7-6. However... Jake was 0 repels at this point. The other assassins spent their repels saving him, and at 44:22 9-Volt had used all of his repels and was killed out with the score now 7-7 for OT. FTNguyen didn't do anything too hazardous in the OT either and with all of Assassins at 0, pushed on. At 46:46 KN landed a close thor on Jake for the winning kill after Jake caught a few bombs and bullets to set it up nicely. 8-7 and season.



The log first states that the game is over, Assassins win. Then there are dramatic looking HUGE!!!! and EPIC!!!! shouts at the 7-7 and 8-7 kills.



Well played both teams, in general anyways <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='Smile' />





For A1: The Village Bike, KinGNewbiE, hibachi, N00dlez -- 7th Saga, Legacy, mAImer --- Caerbannog, Danks, DarkDenizen, Rambo, realdeal

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  S32 Semi-Finals R2 results, Finals info
Posted by: Caerbannog - 12-04-2012, 02:52 PM - Forum: Pro League Discussion - No Replies

Both series are over at 2-0. Congratulations to FTNguyen and Assassins for making the finals, again.



12/2 3:03 pm FTNguyen def Rebels 10-6 log

12/2 2:45 pm Assassins def Thor 12-4 log



FTNguyen vs. Rebels started out slow, then picked up pace when Rebels were forced to go for kills. The first kill was only at 16:00. The first time FTNguyen was at a winning score was 4-2 at 38:52. That's when stuff started exploding. The game ultimately finished in a chaotic F3 fest.

Thor vs. Assassins started off by 3 lagging out. Thus he started the game with an empty space craft. He died at 4:29. Apart from that I'm not sure what went wrong for Thor since I obviously didn't see the game. They seem to have kept exploding at a pace of once every two minutes to have the game 4-1 for Assassins by 13:02 and 2 deaths on 3. Maybe they could not slow the game down? You can just leave a reply here with any comments on the matter.



Comments on the lagout before engaging were in the game log. Yes. It sucks that you can lose a life to that. If it is an alt-tab issue, then it's on you. There is a one minute timer before the bot starts the game from !start or !ready. You need to alt-tab back in during that period and get the lag out out of the way.

I prefer my rules simple, so no one has to cry BIAS. If we return toys to people who haven't engaged, it soon becomes "people who didn't use toys", etc. But... there's something in the works to possibly deal with all this. I'll give you more details on that at a later date.



As for the finals.



3pm:

Llamas vs. StarFire Elite game 1 -R18 / 108402



4pm:

Llamas vs. StarFire Elite game 2 -R19 / 108403

FTNguyen vs. Assassins game 1 - R18 / 108404



Two more games for PRO will be played next week (at 3 and 4). AML will have the remaining one game next week at whichever slot the squads want, if it is needed.

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  Dueling Zone up in Chaos! Come play.
Posted by: hallucination - 11-28-2012, 03:24 PM - Forum: Pro League Discussion - No Replies

Dueling Zone makes its return! No reps, no greens, 1 mine, no bonuses, no ranks -- just pure, raw skillzzzzzzzzzzzzz



Streaks are turned on, and also, of course, stats count toward the reset!



Up for at least a week, then we'll return to the normal Chaos.



--hallu

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  DZ up for a week!
Posted by: hallucination - 11-28-2012, 03:23 PM - Forum: Chaos Discussion - Replies (7)

Dueling Zone makes its return! No reps, no greens, 1 mine, no bonuses, no ranks -- just pure, raw skillzzzzzzzzzzzzz



Streaks are turned on, and also, of course, stats count toward the reset!



Up for at least a week, then we'll return to the normal Chaos.



--hallu

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  S32 Semis R1 results...
Posted by: Caerbannog - 11-27-2012, 04:04 PM - Forum: Pro League Discussion - Replies (3)

Results from the first round of the BO3:

11/25 3:55 pm Assassins def Thor 11-7 log

11/25 2:57 pm FTNguyen def Rebels 7-5 log





Rebels vs. FTNguyen was a rather slow paced game even before BARBARIAN got into his spider. I watched the whole thing but can't recall any failures or pretty kills really. So it was good subspacing.

Assassins vs. Thor had 3 fly around in a leviathan. While he did get to over 100k damage dealt, I suppose most people expected him to .sc 6 earlier in the game (he only did it at 43:50 when Thor was already down 4v3 and 8-5. They got it to 8-7, which is as close as they got. The first 7 kills of the game were either by 9-volt or baldorin.



Games 2 and 3 for the series will be at 3 and 4 pm slots on November 2nd. Llamas and SFE are playing 2 games (at least) a week from that. The first game of Pro finals will also be played on the 9th, on whichever timeslot the squads opt to start out with.



3pm:

Assassins vs. Thor -- 108142

FTNguyen vs. Rebels -- 108143



4pm if necessary ... if not... 2v2?:

Assassins vs. Thor -- no gameid yet, will only schedule if the game is played.

FTNguyen vs. Rebels

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  S32 Playoffs and some season things
Posted by: Caerbannog - 11-19-2012, 08:03 PM - Forum: Pro League Discussion - Replies (3)

Round 15 Results:

11/18 3:48 pm Assassins def Rebels 12-6 log

11/18 2:37 pm Thor def Llamas 12-8 log

11/18 2:22 pm FTNguyen def StarFire Elite 12-2 log



Assassins vs. Rebels was tied at 5-5 26 minutes in. Riverside died out at 8-6 and 29:49, and Rebels got no additional kills 4v3.

Thor vs. Llamas was 7-6 for Llamas, then at 7-7 it was 4v3 for Thor.

FTNguyen vs. StarFire Elite was full of exciting things such as mAImER exploding. Again.



Final standings after 15 rounds

1 FTNguyen 15-0 122

2 Assassins 10-5 36

3 Thor 9-6 28

4 Rebels 7-8 -15

--- PRO / AML Split---

5 Llamas 3-12 -52

6 StarFire Elite 1-14 -119



Congratulations to FTNguyen for winning regular season.



The essentials Nguyens are #1, Rebels are #4.



Nguyens have until this thursday to make their selection between Thor and Rebels, on who to face in the BO3 semis. The default is to Rebels.



StarFire Elite and Llamas seem to have agreed to play a best of three finals for AML, but will skip next (two?) weekend(s) and play 2 games on the 9th?



I'll also try to get player stats by squad saved from the DB before we move on to playoffs and posted on the forums at some point.



EDIT:

Nothing selected via forum messages or ?messages. So it's

3pm:

FTNguyen vs. Rebels -- 108046

4pm:

Assassins vs. Thor -- 108047



"The Semis for Pro will be BO3 series with one game on the 25th (or USA will whine, since they're stuffing their faces with turkey on the 22nd) and 2 on the 2nd of December."



Obviously both squads play at both 3 and 4 pm on the 2nd. This weekend I'll set up the games to one per timeslot, we can change the slot itself to either 3 or 4 pm for either game. Let me know.

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  S32 R15 Schedule and some play-off info
Posted by: Caerbannog - 11-13-2012, 04:49 PM - Forum: Pro League Discussion - Replies (1)

Round 14 Results:

11/11 3:45 pm Assassins def Thor 12-5 log

11/11 3:19 pm Llamas def StarFire Elite 12-2 log

11/11 2:40 pm FTNguyen def Rebels 12-2 log



FTNguyen vs. Rebels was strange. Rebels pretty much helped us win it with their WR, odd sub choices and over all sloppy play.

StarFire Elite bust out the strangest ship combo I've seen in while. They started wb, levi, terrier and a weasel. MfA changed to a javelin after two deaths and gold teeth changed his weasel to a warbird later on. Llamas still won it 12-2. This is also the AML final series duo, regardless of R15. Let me know how long a series you want to play.

Assassins managed a much faster start to their game vs. Thor than in their previous games, and pulled a 5-0 lead by under 20 minutes. 8 minutes from that it's 8-4, then someone is out and it all ends rather fast.





--- Rosters are now locked. ---

Standings after R 14/15:

1 FTNguyen 14-0 112 0.473

2 Assassins 9-5 30 0.487

3 Thor 8-6 24 0.506

4 Rebels 7-7 -9 0.494

-- AML / PRO --

5 Llamas 3-11 -48 0.523

6 StarFire Elite 1-13 -109 0.517





Last round of regular. It's straight to playoffs the week after that. The Semis for Pro will be BO3 series with one game on the 25th (or USA will whine, since they're stuffing their faces with turkey on the 22nd) and 2 on the 2nd of December. We should finish before Christmas with this rate, if nothing goes wrong with the bots and whatnot.

AML Playoffs will run for whatever Llamas and SFE come up with, up to let's see... 4x2 time slots = 8 games which is enough to settle a best of 15.



The #1 seed gets to pick their opponent from #3 and #4 again. Oh and a late congrats to Nguyens for securing this #1 seed in regular for the third time in a row or something.



Schedule for Round 15



3pm:

FTNGuyen vs. StaFire Elite -- 107840

Llamas vs. Thor -- 107841



4pm:

Assassins vs. Rebels -- 107842



P.S. Even with a furious log conversation during Thor vs. Assassins, we could not find the "o" from the word pronounce when conjugated to pronunciation. If anyone knows what happens to it, let me know.

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  Vorp - SS/DotA/LoL game
Posted by: Kdak - 11-12-2012, 01:19 AM - Forum: Pro League Discussion - Replies (2)

Vorp:

[url="http://www.kongregate.com/games/ENDGamesLLC/vorp"]http://www.kongregat...NDGamesLLC/vorp[/url]



Similar to SS, and I haven't played DotA/LoL, but the game is supposedly similar to those too.



Some notable game mechanics/features:



- 3v3-5v5 automatchmaking system (with the option to form teams with friends, like in SC2).

- Each team has a base to defend along with AI drones and turrets.

- Variety of ships, each with very different gameplay (too much to list).

- Level up your ship each match (DotA-like?).

- Player ratings (plus many other stats).

- Costs energy to use afterburners and weapons (like SS).

- Can only use afterburners in forward direction (lots of forward pew pew).

- No dying out, the goal is simply to destroy the enemy's base.



Enjoy!

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  S32 R14 Schedule and an epic log recap
Posted by: Caerbannog - 11-06-2012, 05:10 PM - Forum: Pro League Discussion - Replies (3)

Round 13 Results:

11/4 3:56 pm FTNguyen def Thor 7-6 log

11/4 3:55 pm Assassins def Llamas 8-5 log

11/4 2:29 pm Rebels def StarFire Elite 12-5 log





FTNguyen vs. Thor actually went to overtime. The match wasn't all the great. Thor kind of got a free 4 kill lead after some unfortunate repels etc. Three was 3-0 by 13:43 at 4-0 overall score and 4-0 by 19:27/1-5. And then he ran out of toys along with the rest of Thor. Swamp subbed in. FTNguyen slowly got a few kills down, getting Three twice by 41:54 and 4-6 score. The 6-6 TIE was forced at 44:17 and OT was over by 46:38 when Three and someone else went for one of us and were shot in the ass by the rest.

Now, you'd think something like this (even if the game wasn't very good) would have the spec talking. No. They were discussing NBA or NFL.



gold teeth> LOL MID GAME CHECKS HIS STATS

Digs> why did they sub candy with a rep for swamp?

Dre> Caer being useful (at kill)

Digs> ever since 3 has been 0/0 he's played to not die rather than looking to kill

Digs> swamp not playing too badly

gold teeth> 3 choke (after his 2nd death)

Score: 6-6 TIED -- [4v4]

Candyman> insane

Digs> man, Thor is going to blow this

krellin> oh damn they tied it up

Digs> 3 0 LL now

After 7-6

EEC> EPIC COMEBACK



That's pretty much it. Statwise mAImER won it on the bots with +10, and Nguyens wasted 5 repels while Thor wasted one. Nguyens forced 15 repels, Thor forced 12.



Assassins seem to have emulated Thor. Starting out 4-0 with SF on 2 deaths, and having the game get as close as 5-6 with SF's sub Shikaa getting 4 kills before dying out at 5-7 at 43:26. I would love to kinda head/read how it all went down. The log isn't very informative, and Llamas' post-game chat didn't cover it.

Again statistics... in 13 deaths, a total of 4 wasted repels and even more rare, 9 wasted rockets in total (much less than usual). arc finished 4-0 with 6 FR and won the bot rating race with +25.



Ra didn't settle down, but instead subbed in and went 4-0 vs. SFE. Something Dutch finished the game with 7 FR, MfA with 5. Pseudo finished 1/0 4AS 6FR for Rebels.





--- Rosters are now locked. ---

Standings after R 13/15:

1 FTNguyen 13-0 102 0.47

2 Thor 8-5 31 0.499

3 Assassins 8-5 23 0.483

4 Rebels 7-6 1 0.468

-- PRO / AML Playoffs split --

5 Llamas 2-11 -58 0.548

6 StarFire Elite 1-12 -99 0.533



Assassins and Thor finish their 3 game set. This will probably decide who makes #2 in league, but doesn't really benefit from it. #1 will choose their semi-finals opponent from #3 and #4, and #2 will just get what's left. Bragging rights, though.



Schedule for Round 14

3pm:

FTNGuyen vs. Rebels -- 107688



4pm:

SFE vs. Llamas -- 107689

Assassins vs. Thor -- 107690

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  Battle Arena
Posted by: PsyOps - 11-02-2012, 04:58 AM - Forum: Chaos Discussion - Replies (7)

This sub-arena should be considered to be an extension off of pub.

I am not going to customize it to league settings.

I am not looking to replace 4v4 or even pub for that matter, this arena/bot is just to organize any VS match into one single subarena.

The bot can be configured to play anything from a duel to 6v6v6v6.

There are also a few more options for gameplay. (redwars, turretwars, shipwars, firsto...)



The dev for this bot is pretty much halted until I am able to rewrite it using the newer BattleCore.



Info on bot usage: [url="http://www.subspace.co/tutorials/article/20-battle-bot-v-03/"]http://www.subspace....attle-bot-v-03/[/url]



I am currently hosting this off of my own computer at home. I will try to keep it up 24/7.



Anywho, feel free to rip on it and mention how gay map/setting/bot is. $$





[Image: %28UC%29BZ_Sig1.jpg]

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