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The Various "Flagging" Games in Chaos Zone
#6
[quote name='Nude For Satan' timestamp='1297321087' post='272618']

...if a frequency collects them all they win not only the flag points, but the flag points worth of instant prize greening...

[/quote]



Not quite right:



[quote name='from News.txt, Apr 21, 2010 entry']

2) Flag Winners are now announced -- no more anonymous



"Opposing Team Won"! The bigger news is that flag

game winners will be RE-PRIZED to about their previous

bounty, keeping them high bty targets.

[/quote]





So if you had 100 bty, you get reprized to 100 or less (bot doesn't know your exact bty for sure); if you had 1000 bty, you get reprized to 1000 or a bit less. So if you have high bty and have run out of toys, winning the flag game is a good strategy -- one that a number of players/teams have been employing for quite a while. <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/wink.png' class='bbc_emoticon' alt='Huh' />



The server is hard coded to reset bty when you win the flag game. This is supposed to be a disadvantage when you win the flag game -- and it is if your start bty is 0 (like it was in the real Jackpot zone) or something very low, and bty hunting is not a factor. But in Chaos bty hunting is a big factor. In general, people like going after high bty targets, not negs. So it's a double win -- the team the wins the game gets specials refreshed (not always a good thing but usually!); everyone else gets to keep going for the high bty targets. Just be careful if the high bty guy you're fighting suddenly wins the flag game -- odds are he got a full charge as one of his re-greens <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/wink.png' class='bbc_emoticon' alt='Wink' />



--hallu
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The Various "Flagging" Games in Chaos Zone - hallucination - 02-11-2011, 12:46 AM

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