[quote name='hallucination' timestamp='1300039373' post='273547']
Truth is that I thought the settings file I used to restore to the previous settings had that reset to the previous value, so thanks for pointing that out in the zone in your typical, diplomatic manner.
I'm leaving it at one minute (instead of two) for now to reduce mine stacking a bit since it is anti-newb. I will start another thread on the topic of settings in general.[/quote]
Try telling the players what you are changing instead of keeping it a secret...you're not going to get much trust or warm feelings from players when you don't tell them what is going on.
So we want to make the zone more newb friendly...if the reason for keeping the mine timer at one minute is to help newbs then you have a bunch more settings to change because the length of time that mines are active is not even close to the top of the list of reasons why newbs leave after playing for only a few minutes. You can remove mines altogether and newbs still won't stay so what's the next setting to change to make newbs stay? Oh, I have an idea, give newbs a supership, you know like in EG, that would help them learn how to play Chaos.
On the topic of flags, one thing I have noticed is that for players that don't want to have a flag and it's associated downgrade (current settings) and happen to get one, they either have to recylce, go sit in safe for 300 seconds (if they get lucky someone will come by and shoot at them in safe and get rid of the flag), or fly around avoiding people for 300 seconds. This becomes a problem if there are only a few people playing in the zone (which is more frequently the case these days) and most of them have the flag and I don't want the flag, it leaves me with very few people to shoot at, if any, not much fun. Basically, in low populations I have to shoot people with a flag so I can at least get a few kills but then once I get the kill and the flag I either have to recycle, go to safe and wait 300 seconds, or flay around trying to avoid people for 300 seconds, again, not much fun. The flag should NOT have an upgrade or a downgrade, it should only have points associated with it, that's the only realistic way to have a flag game in Chaos.
Truth is that I thought the settings file I used to restore to the previous settings had that reset to the previous value, so thanks for pointing that out in the zone in your typical, diplomatic manner.
I'm leaving it at one minute (instead of two) for now to reduce mine stacking a bit since it is anti-newb. I will start another thread on the topic of settings in general.[/quote]
Try telling the players what you are changing instead of keeping it a secret...you're not going to get much trust or warm feelings from players when you don't tell them what is going on.
So we want to make the zone more newb friendly...if the reason for keeping the mine timer at one minute is to help newbs then you have a bunch more settings to change because the length of time that mines are active is not even close to the top of the list of reasons why newbs leave after playing for only a few minutes. You can remove mines altogether and newbs still won't stay so what's the next setting to change to make newbs stay? Oh, I have an idea, give newbs a supership, you know like in EG, that would help them learn how to play Chaos.
On the topic of flags, one thing I have noticed is that for players that don't want to have a flag and it's associated downgrade (current settings) and happen to get one, they either have to recylce, go sit in safe for 300 seconds (if they get lucky someone will come by and shoot at them in safe and get rid of the flag), or fly around avoiding people for 300 seconds. This becomes a problem if there are only a few people playing in the zone (which is more frequently the case these days) and most of them have the flag and I don't want the flag, it leaves me with very few people to shoot at, if any, not much fun. Basically, in low populations I have to shoot people with a flag so I can at least get a few kills but then once I get the kill and the flag I either have to recycle, go to safe and wait 300 seconds, or flay around trying to avoid people for 300 seconds, again, not much fun. The flag should NOT have an upgrade or a downgrade, it should only have points associated with it, that's the only realistic way to have a flag game in Chaos.