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An idea for a new kind of game play concerning Repels.
#9
I think that Offensive Repels and PB thors require skill.  There is an aspect where defensive repels lead to kills and can be considered lucky, but most of the time these deaths can be avoided if you have a good subspace awareness.  

 

If we ended up removing Items, I would only limit teams to 1 repel 2 rockets and keep the other items, but this probably wouldn't happen.  

 

The idea about not having 3 lives each, but 12 lives as a frequency has been tried before.  The games were just strange, especially in practices.  People can abuse it way to much amd die 8 times in one slot, which is still not helpful.  IF we ever did do something like this, there would have to be a cap placed on each slot, lets say 4 deaths.  I still am opposed to any of this.  

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An idea for a new kind of game play concerning Repels. - 7th - 03-25-2014, 12:25 AM

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